Konami Digital Entertainment B.V. (KONAMI) and Sweden-based Studio Far Out Games today announced Deliver At All Costs, the high-octane, narrative-driven action game, launches on May 22nd, 2025, for PlayStation®5, Xbox Series X|S, Steam®, Epic Games Store and GOG.

Deliver At All Costs has already built excitement among thousands of players who got a first taste of its unpredictable, destruction-fuelled action following its explosive demo at Steam Next Fest.

Anyone that missed out on the action can watch the trailer here:

Chaos, Mystery, and High-Stakes Deliveries

Deliver At All Costs will see players step into the shoes of Winston Green, a down-on-his-luck delivery driver, smashing his way through a 1950s-inspired world filled with destruction, absurdity, and intrigue. Whether crashing through fences, dodging enraged townsfolk, or unravelling a deeper mystery, every delivery is complete chaos!

Pre-Orders Available Now

Digital pre-orders are now live, offering a 10% discount to get Deliver At All Costs signed, sealed and delivered on May 22.

The 10% pre-order discount for PlayStation®5 is only available to PS+ Subscribers

Free on Epic Games Store

The 10% pre-order discount does not apply to Epic Games Store, instead Deliver At All Costs will be made available for free. Players should wish-list now to be notified when the game becomes available to download for free, because they will only have one week after release to redeem this opportunity.

Delivering At All Costs

Hosted by Studio Far Out Games founders, the latest instalment of developer diary series “Delivering At All Costs” premieres today and focuses on the game’s vehicles and locations.

Today’s Vehicles & Locations edition is live now – watch it on YouTube here. To watch all episodes, visit the official YouTube playlist here.

Jimmy Hulten (Narrative & Art Director) discusses the real-world inspirations behind the game’s vehicles and the most complex car to design while Lars Olsson (Level Designer) shares his love for the dune buggy. Daniel Nielsen (Game Director) explores the creative process behind the game’s diverse locations, from Surburban America to a noir-inspired city and even Hawaii. The team also reveals the total number of vehicles, including hidden secrets waiting to be discovered.

For more information, visit the official channels: